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Abstract
Abstract
Introduction
Scope of this essay
Historical remarks
Educational implications
Pedagogical principles
Experience at Western
Engineering mathematics
Graduate mathematics
Logistics
Research and scientific computation
Other projects at other schools
Gung Ho! Enthusiasm at work
Our anticipations
What we hadn't thought of
Game-playing students
Cheating
Obstructionism
Plug-and-chug is pleasant
Nonstandard calculators
Textbook lies or discrepancies
Unread documentation
Calculator as exercise equipment
More profound effects
Checking results
Pedagogical use of bugs and limitations
What is a proof?
Concrete versus abstract.
Algorithmic mathematics
Conditioning
Synergetic motivation
Scientific computation and dynamical systems
Expansion of student vocabulary
The Lambert W function
What not to do, or The Easy Way Out
The important parts: animation, interaction, and programming
Animation
Interaction
Programming assignments
Manufacturing skepticism
Speculation
Concluding Remarks
References
About this document ...
Rob Corless
Mon Jun 12 17:07:22 PDT 1995